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Cool game, enjoyed it quite a bit, the sound effects and music are awesome, but has some quite (big) issues.

Of the minor issues is difficulty, I didn't really understood how to survive long enough, but that's probably me having skill issues :D

Now, resolution. It seems like the game was designed for high resolution and trying to run it on lower resolution displays (which I have) has big issues. Nothing in the game scales, the UI and things would just go out of the screen. If left untouched, the game doesn't fit on my screen so I have to scroll the page? You should really work on that. That's a big red flag for me.

Other than that, apart from buggy volume sliders in main menu, everything is great. But resolution thing is a thing that you should really take in consideration, especially when designing your future games, and maybe the game that you now supposedly have in development. Have good day!

Thank you so much for playing! I'm glad you had a mostly enjoyable experience. 

Not to excuse myself, but I agree - I was so upset at the resolution. I had a ton of problems uploading the project to the web and found out it was because I renamed the project and had to delete the godot folder and regenerate it. I spent 4+ hours changing settings in the project and reuploading and praying.

After I finally got it working, and uploaded the project... I noticed it... and didn't know if I could make any changes since I "submitted the project" and the discord was moving a bit too fast for me and another user to get an answer if we could modify our projects if it was "submitted". I'm still scared to change anything on the descriptions lol.

But I definitely hear you and have plans on making some changes to the resolution so things scale properly, volume sliders, and noticeable feedback that the portals are damageable to help with the difficulty! Even if nobody plays it after the jam, I want to make it an enjoyable experience to anyone who may check it out in the future.