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(+1)

Nice, I really liked the visuals. Gameplay has a cool rock/paper/scissors sort of element to it, which is cool! I wish there was a way to increase scrap production to get more of a leg up on the opponent. That would be my first suggestion if y'all start adding more unit types.

(+1)

Thank you! We spend the last days trying to fine tune the units so each in fact had a unit or tactic they work against, nice to know it worked.

Scrap production was one of the ideas we had while working on it, as well as more units, but you know the old saying: "Not enough gamejam time" lol