Love the aesthetic and atmostphere, and the use of wildcards was very cool. I loved the level design and the way you slowly introduced new mechanics, very well done! Seriously good
I did get softlocked once here at the part where you have to jump over some spikes to hit a lever that drops a box (Sorry, tried uploading a screenshot but it wasn't working). I had previously died on those top spikes and the body fell down, blocking me from being able to push the block out to escape. I couldn't quite reach the spikes to die. Maybe add a way to reset in case you get yourself stuck?