Play spooky content
Boneyard of the Innocent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #70 | 3.418 | 4.833 |
Fun | #102 | 2.711 | 3.833 |
Graphics | #104 | 3.064 | 4.333 |
Accessibility | #109 | 2.475 | 3.500 |
Controls | #112 | 2.593 | 3.667 |
Overall | #118 | 2.711 | 3.833 |
Audio | #136 | 2.357 | 3.333 |
Originality | #145 | 2.357 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
Transfer Takeover, Actions Have Consequences
Game Description
Navigate a cursed forest knowing you won't survive, but hoping your accomplishments - and corpse - might just help the next victims.
How does your game tie into the theme?
The plot and setting are inspired by folklore of changelings and wendigo
Source(s)
https://github.com/0Strategist0/GodotWildJam
Discord Username(s)
0strategist0, bryan.png, lucasmah
Participation Level (GWJ Only)
1
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Comments
Love the aesthetic and atmostphere, and the use of wildcards was very cool. I loved the level design and the way you slowly introduced new mechanics, very well done! Seriously good
I did get softlocked once here at the part where you have to jump over some spikes to hit a lever that drops a box (Sorry, tried uploading a screenshot but it wasn't working). I had previously died on those top spikes and the body fell down, blocking me from being able to push the block out to escape. I couldn't quite reach the spikes to die. Maybe add a way to reset in case you get yourself stuck?
Hey! Thanks for the comment! I guess it doesn't show up in the jam page, but over on the actual game page we mentioned that there was a "kill yourself" button in case people got softlocked.
Glad you enjoyed!
Great game!, the atmosphere, music and sound effects are great, and its limbo-type aesthetic is perfect.
I really liked that each child had their own characteristics, that combined with good level design makes it very entertaining to solve.
Very good work! :D
Great game!
Incorporates the themes super well.
I really enjoyed figuring out hte mechanics and the sprites and animations are seriously impressive.
Amazing job!
Artstyle is very cool, reminds a lot of limbo. Fits the theme very well. Monster design is awesome, pretty horrifying. Respawn mechanic is cool with how you can switch types of person, but the fact that everytime you die you get sent right back to the beginning makes this game get repetitive very quickly. I think some checkpoints would do it a lot of good. Solid submission with a very nice aesthetic though!