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Hi thanks a lot for trying out the game. I was hoping a Tetris player will come and rate my game!

Initially I was thinking about the shapes, but I also tried so hard to stop myself from going too far :) Most arcade games should be easy in mechanics and I thought it will make the game a lot more complicated than needed. Especially after second part of Your comment hahaha.

I want to change the UI during the game a bit, so that You can see your current element as a big sprite and below a smaller one for the next one, got a feedback that the big one for next is a bit confusing sometimes, if You look at it a lot. So maybe I could somehow show a simple drawing next to it what does it exactly do?

Tomorrow I am going to work on it and I will try to upload update in the tomorrow's evening, so stay tuned and thanks again :)

I definitely get the complexity can grow a lot. Even regular Tetris has some fairly mind-blowing mechanics that a lot of people don't know about and it's best to keep things simple and fun.

If you're looking for inspiration and aren't already aware. TETR.IO (https://tetr.io/) is basically the gold standard of Tetris games on the PC. You could probably get a lot of ideas on look/feel by playing around with that. 

Best of luck!

ill check it out first thing tomorrow then, thanks a lot!