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Interesting minigames. I wonder if the one with colors should be made more accessible, such as for people who may be color blind, by also using symbols in the colors or something like that.

Also I see selecting each level is mostly just making them more difficult but it's the same level. 

Wonder if the levels should be different instead if there's a level select .
Or maybe it should have been instead conveyed another way if it was just getting faster on same level.

using colors in the memory min-game was an oversight I should have used patterns instead. the numbers in the mini-game selection screen are meant to represent difficulty levels I need to make that more clearly.

thanks for the feedback.