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I liked this game. The music was dope, the pixel art was crisp, gorey and colorful, controls were simple and responsive, the premise was interesting even if it was simple. Gave it a fairly high review. Some random details that can be improved:

Attack animation should show the actual hit radius better, now it looks like hi swings more behind his back

"Press E to pick up almost invisible" text was often almost invisible

Hit corpses to move them - feature or bug?

Parallax background was nice but could be  more pronounced

Mouse+keyboard control combination was a bit weird for a 2D platformer

Stairs were a PITA really. Took me many minutes to get past that part. You have to stand on one exact step and then press jump and move very precisely to be able to get up. Very annoying.

Hitting multiple stacked-up foes at the same time causes the hit audio to be too loud

Boss instakilled me, no idea how to defeat him. It's OK that he's hard and can't be killed on first attempt, but it would be nice if I had time to learn something at least.

Thanks for the feedback. Sorry that the game has a bunch of jank. Since I made in for a game jam, I really didn’t have much time to polish the whole game out. I may update it and fix these issues once the jam is over.