Hello, I would like to report that the object pivot point becomes unaligned from the object when the object is placed on a layer with a Z Elevation other than 0.
Viewing post in Construct 3 3DObject Plugin comments
Ok I don't want to be a pain, but I do want to show you one last thing
^ ^'
I am having this issue when adding effects to 3D Object, and I am also getting this when adding Effects to a Sprite with the Rotate 3D behavior.
The object gets cut off either at the top or bottom (depending on object scale and Z Elevation.)
I did manage to work around this by setting the Layer Elevation of where I have the object to 1. But it just about works with the exact values I have for the object scale and whatnot, which is why in the previous message there is no visible glitch on the star. As soon as I change those values a little bit, I get the result on the video below.
One other problem that I get by having the 3D Object in a layer that has > 0 Z Elevation is that if I attempt to rotate it, it doesn't rotate on what should be its pivot point. (what I mentioned on the first comment)
I initially thought that this was a problem with Construct's 3D features in general, but I'm not getting these issues with the 3D shapes.
It would be great if these issues could be fixed somehow.
Hey! Thanks for getting back to me. Sorry for the long time to respond, I was able to work on a demo this today, it should help you identify the issues.
The password is kindeyegames:
https://creativeed.itch.io/construct-3-3d-object-rotate-3d-bugs
Let me know if you have any questions