Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thank you so much!! I really had fun with the characters despite how silly they were. You're totally right, I'd never considered playtesting on one of my games before, but I think that would have been a great idea—most of this game's biggest flaws gameplay-wise were things I didn't even notice until I started getting feedback from others. Overall that was a great takeaway for me!!

Thanks again for playing :D

(+1)

Same for us. We spent a full week working on tons of puzzles before getting anyone outside of the team in to playtest them, and it ended up being way harder for most people than we thought. There wasnt enough time to restucture the games learning curve but we learned a lot!