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Right now, more focused on normal mapping. if something is critical for a project, I do commissions to. Per vertex color or normals requires major C3 engine optimization. Normal map is major engine optimization too.

Thanks for the response,
I see, even with normal mapping it would be easy enough to create a normal map that smooths out the surface, so one could just do that I guess.
Regarding the commissions, that's good to know! Definitely will be considering at some point. Is there a platform to submit commissions, what are your rates?

You can DM me on the Construct Community discord. We'll see if normal maps come together, have to wrestle with C3 to get them to work.

Thanks! Just joined the Construct 3 Discord, didn't know there was one.