The game is actually fun, though it can be better.
First of all when you run from the exit door for the elderly to the child you accidentally pick up the food which can be annoying.
Also having some sort of timer bar when sleeping could help the player to know when he wakes up again.
Additionally I can imagine getting some sort of powerup or currency as a reward for passing a day which you can use to maximize your output every day to keep the player engaged and interested.
All in all nicely done.