Thanks for playing! I'm curious how you killed your enemies, because the charger function works, but what you need to do is break the robots to gain energy from them, by hand. You can break them with throwables too, but you dont gain any juice doing so. On our end, it would help to have a more visual representation of 'feeding' from the fallen robots, and maybe some haptics to notify the player of increased charge. We had lots of fun ideas on how increasing our charge would affect combat, and got some of them in there. Thanks again!
Viewing post in Super Charger VR jam comments
Every limb is breakable. Head, shoulders, elbows, knees, spine and hips. I don't think greater visualization of that would work, but definitely agree that visualizing the power drain would. We're incorporating what we've learned from feedback like this into the apk we're also building for the Q3. Thanks again!