Thats what I didn't understand breaking the robot limbs, I'll likely retry your game. Also I think if you want to continue the project you could put visual weakpoints to the robots just to help visualise where hitting would work better.
Viewing post in Super Charger VR jam comments
Every limb is breakable. Head, shoulders, elbows, knees, spine and hips. I don't think greater visualization of that would work, but definitely agree that visualizing the power drain would. We're incorporating what we've learned from feedback like this into the apk we're also building for the Q3. Thanks again!