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(+1)

Hey, I just updated the game and figured you'd want to know. The enemies still don't move as fast on itch as they do in unity and I have NO clue why though.

(+1)

Nice! The update did add a lot to the atmosphere. The enemy visual variety, the castle, and even the cursor. Great work! I unfortunately also don't know why the enemy movement speed works differently from Unity to the web build.