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(+1)

The game probably needs a mouse sensitivity option, when you look up, you can see the cropped hand of the cat, maybe make it longer?
The Mafia Gang text bothers me, maybe there's a nicer way to indicate the player where to go?
If you stick to a building and spam space, you gain a lot of speed, and i mean a lot, you are sent flying and can see the whole map.


There are some buildings that are levitating.
There aren't any invisible walls to prevent the player from getting out of the map, so you can go and fall forever since your position doesn't get reset after falling to the void.



Good thing is that if you go to the tutorial you don't lose progress.
Also, i noticed that the raining effect disappears when you are in a high place.

Since there isn't a stamina bar it would be cool to have an always running option.
I think you should make the guns vibrate a little to make the player feel the force of the shooting.

The boss can get stuck in trees, making the fight easy, also if you touch the red lights inside the zones your view will get all red.

Overall a pretty nice and enjoyable game despite its flaws.

(+1)

Hey, thanks a lot for playing and finding so many bugs! A lot of them we knew already were there but hoped the player will focus on the gameplay and not break it lol. There is mouse sensitivity option in the menu! Yea the cats hands I just forgot about that. For the mafia text, I think I should have used some icon instead of plain text to look better. The jump mechanic, I completely forgot, its an age old mistake. I was supposed to make a collider below the feet of the player but I put the script to use the cat's main collider instead, hence infinite jumps.  The levitating buildings was mainly due to the ground of the map not being even, and we didnt want to use the default asset buildings, so we didnt really have the time to fix that. Oh yeah I should have added a reset code for falling to void, but then again I was hoping most people would focus on playing the game. And yeah guns didnt really have much animation apart from the muzzle, should have added some vibration. Boss getting stuck on a tree lmao, I missed that bug.
Thanks so much for playing our game, I'm really surprised someone would go through the effort to find all the possible bugs, and that is extremely helpful to improve our game and make it more polished. Once the jam ends, I will upload the new version which addresses all these bugs. Once again thank you :)