I really love being able to tell where the next enemy is gonna spawn from! The number of enemies felt a bit overwhelming so I just hid in a corner to try and stay alive. Maybe more space to move around or spawning enemies on a timer could help.
thanks for the response, the trapdoor functionality is also one of the things I am most proud of! I was trying to make the game have a degree of difficulty, so don't get discouraged if it's too hard. I agree, the game could use more level to move around also