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Thank you, I just used this in my 1st game jam!     https://cjmars.itch.io/apple-thief

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I'm glad to hear that! Maybe you need to use «pixelate» or «mosaic» filter if your game engine supports it? Or to record a macros with crystalize filter in Photoshop and push it through it? Just to fit it in pixel-art themathics

I found an online tool that pixelates which includes a few parameters to customize the output.  I plan to revisit the game during the Improve My Game Jam.  Thanks for the suggestion!  Here's a link to the tool:  https://pixel.jingshing.com/

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Update: pixelated sprites added, try them

wow, impressive turn-around time!  I think for it to be a better match the level of detail also has to be brought down and maybe the color palette adjusted?  I'm not much of an artist so I'm not quite sure, lol.  I appreciate the update!