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I'm glad to hear that! Maybe you need to use «pixelate» or «mosaic» filter if your game engine supports it? Or to record a macros with crystalize filter in Photoshop and push it through it? Just to fit it in pixel-art themathics

I found an online tool that pixelates which includes a few parameters to customize the output.  I plan to revisit the game during the Improve My Game Jam.  Thanks for the suggestion!  Here's a link to the tool:  https://pixel.jingshing.com/