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i feel like you should flesh out the main skeleton of the game a bit more before adding more content

like, even the text boxes, it feels kind of awkward to pick the next one when you have a selection. the options should be bigger, and maybe buttons rather than simple lines of text.

(+1)

Thanks for playing! Can you give me some specific examples on what felt awkward to use? And are you talking about the selection for multiple dialogue options?

yes the dialogue options are pretty small and at first i didn't register them as "buttons"