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(1 edit) (+1)

Cute game but there's not a lot to comment on at the moment.

The new UI is faster and more convenient for setting a markup, although I'm not sure why it moves 2% when you press once.

I couldn't replicate it but once I was trying to sell something at a price so egregious that when the next costumer's dialogue started he immediately said "I won't forget this" and stormed off, this was with the old UI.

Controls-wise, personally I'd let the player set the markup without having to read or skip the dialogue first, and I'd let the player walk with the d-pad.

It's not bad for this stage, but gameplay isn't super interesting at the moment

Thanks, several of your issues I realize are artifacts from last minute changes, should be an easy fix. Will try to put waaaay more into the game next time, very  aware how bare it is right now.