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(+1)

First of all, damn the music's good, the intro is cool too.

The one "issue" i had with the controls (i'm playing with a controller btw), is that when i aim, the character doesn't aim in the direction i'm pointing at with my joystick, but is behaving like the arrows, rotating the player left and right. i don't know if that is intended, to simulate older games though. After playing for a while, i got used to it anyway

finished the 3 courses and i think the challenges do a really good job of getting the player used to the controls, to the powers and the way he should use them.

Your UI and settings seem to work well too, i didn't run into any issue.

Best i can do is three fiddy

(+1)

Thanks for playing!

On controller, you can use RT/R2 or whatever you rebind it to to use manual aim. This will always start you aiming in the direction the character is looking towards, instead of locking into enemies. You will still rotate though, it won’t aim relative to camera. Perhaps I’ll try it out, I admit it’s done this way out of familiarity with old tank control games.