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(+1)

Its good, the  control need polish.
I would oriented it the level design to a challenge of precition, one after another, rather than go back and foward by to collect the start.

(+1)

Thanks for your feedback! There is a little delay of 0.3 seconds after the next action made by purpose, originally it was to debug because the jump wasn’t fully working and I kept it, but I realized too late that it’s a bit annoying.