Obviously has some balancing issues due to the lack of scaling, but still enjoyable! Good aesthetics in particular. The placement range seemed to be busted for me and allowed me to create structure masses - seemed to happen by leaving the collider of one building while still hovering over the collider of a different building?
Was fun to mess with though, my favorite creation was the, uh, YabaiRyS summoning circle??
Lots of room to expand on this concept :)