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Thanks! All of these things will be added and worked on. Just one question - Do you have any suggestions for how to put the player's health in a fixed position? Because I'm not really sure how to do this, as anywhere I put it on the screen will cover the gameplay.

Probs have a fixed top UI bar and add checks to confine the player/enemies to the actual playfield. For a more complicated approach you could try have a dynamic camera centered on the player so the important stuff is never hidden behind a sidebar.

Okay thanks for the suggestion, that helps a ton!