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(+1)

A very fun concept for a game I think. The game takes a moment to fully understand but once I started to get it I was able to beat the first few difficulties.

The hard difficulty was one that was honestly really challenging as I actually had to figure out how heat transferred (Which is unfortunately not the clearest. might work better with some indicator on where heat flows). Even with that though I managed to softlock myself multiple times and even find a pretty game breaking bug where I just placed a fuel rod in the delete button and broke it entirely.

This is just a jam game and a prototype so it makes sense but the music was quite an annoyance at times (thank you for the mute button).

overall I think it could make for a great little puzzle game especially with a few more elements introduced to spice up gameplay.

There seems to be some softlock bugs with ending a level that slipped past me. I actually reuploaded it a couple times before submitting cause of ones i noticed in final testing, but seems i still missed some unfortunately. Didnt realise there was any bug with the delete, thanks for that heads up - if i do any more development on it ill definitely need to keep an eye on that.

A more in depth tutorial is definitely something I wanted, just didnt have the time for - I hoped that the basic descriptions would be enough. I wanted some mechanics like the heat transfer to be fairly abstracted, but i agree that some sort of clearer indicator would be a big improvement.

The music was admittedly thrown in as i felt it was awkwardly silent without any, but thats why the mute button was there lol.

Glad you enjoyed it (when it was muted, and you figured out the mechanics, and it wasnt breaking on you)