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Frankly I'm just happy you were able to make something this year, even if you had to pull an all-nighter to do it!

I like the setup of a VN playing like an old Ultima game or text adventure, and the various paths that could occur in the game were surprisingly varied lol. I'm just happy I played as a mage so I could get home!

As always the voice acting is stellar! I especially like the voiced portal transitions and sound effects.

I also really appreciate the game being so short, I know you didn't have time for much else but in a big jam like this years it's nice to have something short but sweet.

I would've loved to have seen the mech game, but IRL issues can easily screw things up so its perfectly understandable. As for things that could improve this game I mean maybe some music, but beyond that any other changes would've ballooned development time too much.

Excellent work!

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Thanks for playing! Glad it was enjoyable despite the short length!

Also yeah, playing the Mage is one of the most useful classes, but Thief as well as you can finish a lot quicker since you can skip finding keys haha (and for non-mages, there is a way to still make it out if you're nice to a certain fluffball lol). 

I would've loved to make the mech game too, I do have the script still so I'll just have to make that game another time. This was a fun experiment I'd love to do again for a more serious experience and better graphics, and actually layer sprites over background images as I was really inefficient here haha.

Yeah, I would have loved to add music beyond the menu but I wa just so tired I was like screw it, lots of super old cRPGs had no music anyway xD