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(+1)

I liked this as a cute little game. I like the extra obstacles and sounds thrown in to throw the player off and prevent them from spamming the catch key.

The art is nice, though admittedly I think the UI could've been 2-3 times as fast and it would've made the game much more enjoyable.

I'm not sure if the game totally qualifies as so bad its good to me though, I mean the sound does, but that art feels more "cute" than "bad" in a way. It's hard to describe exactly.

Overall though I finished it and enjoyed it, good work!

(+1)

Yeah main focus for the bad part was definitely sound due to the modifier. To be honest I though art will turn out much worse than it actually did, especially after seeing some feedback people really seem to liek it (in a good way). UI I'll definetly make faster once the voting period is over as I'm waiting to update some other stuff as well (ambient bg sound for all levels/main menu, new bg for main menu, intro cinematics for companions, etc.). Thanks for playing!