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I think I'll echo everyone's first initial thought but using actual Super Mario 64 instruments for the OST is an inspired choice. That's pretty damn' great. Game's also fun! Was cool finding the stars, and the ending section was the cherry on top to making this a great tribute. My only gripe is that (at least for the jam version which I played for rating purposes), the wall jump timing was really strict. I'm used to the Mario 64 timings with momentum, so having it not be that or 64 DS and instead be tied to hitting a once you hit a wall within a certain frame window threw me off. Still though, overall a pretty great time.

I'm so glad you had a great time! Yeah, the wall jump timings are definitely too tight. It's something I'd have liked to adjust along with some other polish for the character movement but we didn't have time and felt any major gameplay adjustments should be done once development of the jam version is concluded. I appreciate the feedback! <33