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I had quite a bit of fun tackling this one.  I eventually got some success, but yeah...  I suffocated a LOT.  I was able to get this to run, but I do recommend including some effects / display options down the line so that people can make adjustments for varying hardware.  You never know what kind of potato someone will try to run Unreal projects on :) 

That said, excellent jam, and I look forward to seeing how things go from here!

Thank you for playing! Glad you were able to get through it! Great suggestions, those things were the next implementation I was going to do before I ran out of time. I have already made a version that includes v-sync, resolution, fullscreen/windowed/both, and graphics quality options available here: https://1drv.ms/u/s!AlWZ1p-G899bg5MvDwyBX5EKi50rYQ?e=6UoZmw I’ll fully update to that version once the voting period ends. Thanks again; I’m really glad you had fun!