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Even at "potato" settings in virtual desktop this ran poorly so unfortunately I wasn't able to start a playthrough because of motion sickness. What renderer is it set to?

Ahh, that's unfortunate. I don't think it's the renderer (was set to Compatibility in the editor), just some poorly written code causing a bunch of material duplication and overrides every frame :')

I'll release an update that fixes the framerate issues for both PC and Quest after the jam, thanks for the comment :)