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Flower Dome 3001's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio - Did the entry make good use of audio? | #5 | 3.645 | 3.727 |
Theme incorporation - How well did the entry fit the theme. | #9 | 4.001 | 4.091 |
Haptics - Did the entry make good use of haptics? | #11 | 2.045 | 2.091 |
Originality - How original was the entry. | #11 | 3.468 | 3.545 |
Overall | #12 | 3.230 | 3.303 |
User experience - How well was the user interaction implemented. | #13 | 3.112 | 3.182 |
Fun factor - How much fun was the entry to play. | #15 | 3.112 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I liked this entry, could use some performance optimisation and a bit more polish.
- A very nice experience and visually appealing. I found the butterflies a nice touch.
Godot version used
4.2.2
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Comments
Nice dome and environment. It ran okay on PCVR; but certainly those shadows are expensive; could bake them if you're okay with a fixed sun. I wish the happy flowers counter UI wasn't stuck to the headset; a wrist UI or at least a smooth following the head would be better I think.
Thank you for the feedback, I'll definitely take this into consideration with this and future VR projects.
I agree the counter being pinned to your face isn't a great feeling, the wrist UI is a nice idea. I had started working on something like that - if you hold a seed against the palm of the opposite hand it will show a preview of the flower it will grow into - I plan on evolving into more of a discovery/progression aspect if/when I return to the project :)
Really cool idea! Great environment and vibe. Unfortunately, the frame rate was super low (on Quest 3) so I couldn't play for very long - I only managed to plant and water a couple flowers. But I would love to see this optimized and fleshed out!
I have to say, you're a trooper for even making it that far haha! The submitted version must run at <10 fps on the quest. Really sorry about that!
I'll release an update that fixes the framerate issues for both PC and Quest after the jam. Thanks for the feedback :)
Even at "potato" settings in virtual desktop this ran poorly so unfortunately I wasn't able to start a playthrough because of motion sickness. What renderer is it set to?
Ahh, that's unfortunate. I don't think it's the renderer (was set to Compatibility in the editor), just some poorly written code causing a bunch of material duplication and overrides every frame :')
I'll release an update that fixes the framerate issues for both PC and Quest after the jam, thanks for the comment :)
The environment is so relaxing but have a lot of flowers and try to keep them happy was a little bit stressful ^^u
Thanks for the feedback!
Yeah, I really didn't spend enough time balancing that core system out before submitting to the jam. I had intended to add "difficulty"/relaxation levels which would just alter the rate the soil in the pot dehydrates. Funny side-note, I forgot to multiply by delta so the pots will dehydrate faster if you have a higher framerate! (let's call it hardware-based difficulty scaling) - MY BAD hahaha. I've covered a few of these shortcomings and my post-jam optimisations in a dev log if you're interested: Postmortem: Optimising my XR Game Jam entry - Flower Dome 3001 by jmcapra (itch.io)
I'm glad you found the environment relaxing despite this :)
The butterflies, the fountain, the plants and all the particles fx... What a lovely place!
I like the interactions with the watering can. However, I could grab the rake, but I could not understand its purpose.
Thank you for the kind feedback! :)
Yeah, I probably shouldn't have added the rake in without giving it a purpose. That time would have been better spent optimising the unpleasant framerate - I've posted a dev log reflecting on my approach to the jam, and detailing how I tripled my framerate after the jam, if you're interested: Postmortem: Optimising my XR Game Jam entry - Flower Dome 3001 by jmcapra (itch.io)
Awesome game! Very relaxing and immersive — a seamless VR experience!
My #1 fan! Thanks so much for the feedback and support, not to mention some of the core ideas that shaped the whole environment :)