Quite addicting gameplay, the movement mechanics feel very good and are alot of fun to use. Also like the vibe with the sound effects and music that fit very well to the style i think. The portal mechanic is also very neat, because the way down into the city, or to the duplicator would be quite long and annoying to get back to. That beeing said, i also have no clue how to fight him? There are just spawning mobs, but i dunno what else to do other than fight the mobs.
I also think the difficulty scaling is completely unbalanced. When you only have a sword it’s increibly hard and almost unplayable, but once you get a gun, an especially a better one than the first (even tho the first one still holds most of the improvement) it becomes really easy.
For the visuals, i don’t have a problem with the art style, but there are certain things that are very annoying about it. First is that background glitch effect in the cubes, it makes me kind of dizzy looking at it, and makes the game way more exhausting to play. Also the ground level is very messy, meaning that it is not clear what is foreground and background. There are so many elements and they all blend together with the enemies quite alot, which is not great for visual clarity. Also the font is absolutely abysmal, it’s totally unreadable, i mean the pixel art scribbles on the things are better readable than it xD
Also i tried to level up, but it didn’t work? I tried to click on the plus, but nothing happened, so not sure if that’s supposed to be working at all.