I tried again! it works now.
Your sound design is absolutely amazing, this feels like an important project :)
Opi.
Creator of
Recent community posts
Thank you! This is all very valid and true feedback lol.
1.) Duplicator can be killed by shooting the Arm that spawns enemies, health bars are coming as well as dmg feedback, just ran out of time for the jam :,c
2.) The Sword difficulty curve is another casualty of compressed narrative for time's sake, the sword isn't supposed to be a good weapon until you've upgraded your melee and shield stats at the work bench, but I wanted to lengthen the early quests to not just be "go to boss right away, okay you're done now" lol. I'll work on a way to balance it better in early game :)
3.)"Glitch thing in the cubes" I'd love to fix, but I'm not sure quite what you mean. The darker floor tiles or the blue parallax layer? I think it may be something to do with how the engine is updating frames bcz they're not animated at all lol.
4.) The level up bench i'm 100% sure DOES work, did you have the right amount of scrap listed for the price? scrap not credit. This could also be another issue to do with the bad font choice lmao.
Thank you for playing! The story currently ends after Boss 2. Music was originally going to be made-to-suit but I ran out of time and ended up grabbing some unreleased songs from back in 2018 in order to have time to make the Jukebox do SOMETHING before submission xD.
I plan on adding volume settings and much more variety after the voting period is done. :)
I just went through and played all the playable Video Game submissions that hadn't been rated yet, You all made some really awesome things!
I'm glad I chose this for my first game jam :). Some of the graphical styles and control schemes you've created have blown my mind.
Hopefully we all come back next year for another go!