Pretty polished little game. Looks and sounds amazing. It controls quite interesting, it’s a bit unusual, but i think it works. I guess you wanted to enable the fast around the corner turns with that?
Everything about this is very neat and clean, i like it, there is no visual or auditory clutter anywhere. A also love, how even the buttons in the menu have different sounds to them, very satisfying.
I’ve noticed that almost all sounds have very little lower frequencies to them, it would interest me if that was a conscious choice and why it was done that way? Maybe because this is quite a mobile mech, so it shouldn’t sound too heavy?