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Thanks a lot for your comment :D

and i’m really glad you like the art direction i went for ^^ i’ve always liked how grungy some of the games from this era looked so i tried my best to capture that.

very nice of you to think so especially since i only managed to cram in 3 missions because time constraints, so no need to be jealous XD

Yeah i kinda wanted to have the player be able to see what the pilots would see from the cockpit as well if they wanted so i implemented both views like i did in my previous mech game only this time i did it a bit better (hopefully) so no more clipping guns when hugging walls in FPS view :p the only gameplay thing related to the fps cam in my case is that the scoped weapons display their screens only in that view (so a bit more basic compared to what you did for your previous game i’m sure ^^ but it gets the job done)

Thanks again for the follow,i don’t make games all that often but hopefully you’ll see something you like from time to time :)