Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Really loved your game ! Myself being into low poly aesthetic, you did a fantastic job with your artistic direction !! Really reminds me of the N64 /PS1/PSX era, and boy do I love those games.

The replayability is also incredible for a jam game, kinda jealous x)

And I'm happy to see that you made a TPS/ FPS camera change in your game ! I also made such a thing in my previous game released shortly before the jam, where you had to change between TPS and FPS to shoot the flying enemies, so I'm really happy to see this idea executed in a different way !!

Again, really impressive work, you gained a follower for your future games !

(+1)

Thanks a lot for your comment :D

and i’m really glad you like the art direction i went for ^^ i’ve always liked how grungy some of the games from this era looked so i tried my best to capture that.

very nice of you to think so especially since i only managed to cram in 3 missions because time constraints, so no need to be jealous XD

Yeah i kinda wanted to have the player be able to see what the pilots would see from the cockpit as well if they wanted so i implemented both views like i did in my previous mech game only this time i did it a bit better (hopefully) so no more clipping guns when hugging walls in FPS view :p the only gameplay thing related to the fps cam in my case is that the scoped weapons display their screens only in that view (so a bit more basic compared to what you did for your previous game i’m sure ^^ but it gets the job done)

Thanks again for the follow,i don’t make games all that often but hopefully you’ll see something you like from time to time :)