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Really great work. I like the cinematic IDM combination going on, it reminds me of bits of Monument Valley 2. The sound design is top notch, and the composition is varied and interesting while also being able to fit into a game well. If I could offer a tiny bit of constructive criticism (although I struggle to find some) it would be to create a more tangible sense of contrast to fit the games theme of two worlds. Overall, definitely one of the best I've hear thus far.

Thank you very much, never heard of Monument Valley 2, gonna listen right now. And I would like you to expand on what you mean by a more tangible sense of contrast, you wanted a bigger difference between the light version and dark version of each tracks or a harder transitionning system ?