Results
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
My fictional game would be titled Two Worlds, it is a 2D platformer/metroidvania that challenges your way of navigating the world where the boundaries of reality are constantly shifting.
You incarnate a Fox (Dark in Light world and White in Dark World) in search of his true path. As he delves deeper into the dual worlds, he must confront his own fears and insecurities, growing stronger with every challenge he overcomes.
Main mechanic: Seamlessly switch between two parallel worlds at any time, navigating through intricate levels with a unique timer and cooldown system. Each world offers distinct challenges and opportunities, requiring strategic thinking and precise timing.
It will be a necessity to switch between worlds or else no progress will be made. For exemple Dark world offers different powers/abilities and level design will morph with it.
Interactive Soundtrack: Dynamic musical experience that evolves as you play. The soundtrack transitions from light to dark seemlessly at any time in the musical soundtrack.
Each track has a "softer" side and transition into a distorted/glitchy and sometimes ominous vibe to the Dark side. So I created all the music keeping in mind that they can switch at any time from one mood to the other.
Track no 1 - Two Worlds
This track is the introduction level to the game as everything is unstable and we can hear some distortion in both light and dark side of the soundtrack but more since it is the introduction of the main mechanic of switching to dark side we stay longer in the dark side.
Of course in game it will work but for the sake of the Jam I did compose some custom transitions to make it work even better. A looping can be made from 0:14 to 0:43 when the main theme starts and transforms with the transition into dark. There whole track can loop from start to finish to but it is not the intention as in the game we want to switch at any point
Track no 2- In Between
We are used to the mechanic and are able to switch from Light to Dark easily, this track is way more dynamic and uplifting . At the end of the track we can still hear that we are not fully in control with the glitchy/distorted effect putting us back.
Track no 3 - Amidst
We are in perfect control of our abilities, the soundtrack can switch perfectly from Light to dark at any time, good for speedrun strat, using with almost no cooldown between the world switch we can navigate the levels with more ease. Loops from 0:12 to 1:12 (Light) perfectly with 4 bars intro and from 1:12 to 2:12 (Dark) which can be crossfaded at anytime using a transition mechanic.
I used Nuendo 11 for mainly all of the MIDI and musicale aspect of the composition and Reaper for the Sound Design.
Message from the artist
I had a blast doing this interactive soundtrack, wish I could've done more. Hope you enjoy listening as much as I did composing :)
Theme
How does it fit the theme?
Inside my world : My game features a unique mechanic that constantly switches between two sides of the same world: one good and one bad. As you journey through this world, you'll need to navigate both light and dark realms to reach the end. This duality represents my personal vision of the world.
Link(s) of the submission on streaming services
https://on.soundcloud.com/JfBrQqQSpK6Uf1bRA
Number of tracks
3
Genre
Soundtrack use permission
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