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(+1)

Neat small start for a game. Needs a bit of tweaking though. I suggest raising the camera a bit so the player can see over the shoulder better and what they are aiming at. Was a bit difficult to tell which color I was supposed to be helping because I thought I was blue but then the blue bar was going down when I was over capture points. I like that you had a couple of classes, that adds a good touch to the game though I'd like to see skills or something else that differentiates them between the other classes other than weapon. 

(+1)

Thank you soo much for playing! Yeah, I wished that I got to add a lot a things like secondary abilites and make the two sides more distinct. Like the officer was supposed to command a legion of mini-units and their was supposed to be a "spider" class that could have grappled around, but I didn't have time to implement these features so I had to scrap them. Maybe, in the future I might comeback and implement these things.

As for the capture point, you make an excellent point. I should have made the bar go left-to-right to show the capturing, as that can be a source of confusion. Also, there is a bug I didn't fix before releasing in which your allies can add capture time sometimes instead of speeding it up. Anyways, thanks for playing my game :)