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(+1)

I think the base of your Game is strong.
I like the tight controls and most of the magic effects. 
Also the jump upgrade mechanic is cool.
The sound effects are good too.

Cool that you included the "seasons" in the level but i think they don`t really have a big affect on the gameplay?

In the end i build a maschinegun fireball wizard, but than the enemys are not clever enough or powerfull enough.

But i think it could be a good game in the future. I would love if you would zoom a little bit more in, so that the gameplay is more screenfilling. and add a few different enemys. And maybe a few bosses?

Maybe it would be really cool if you could play it couch coop with a friend? or versus?

So good job! Well done!

Thanks for the detailed feedback! Adding some mechanical changes to the seasons was something we wanted to do, but struggled with the time. We originally were going to have a risk of rain inspired boss fight at the end of the 4 seasons to allow the player to choose to end the game, but again time crunch prohibited this. Coop play would be really fun! I sort of didn't know how that would work with a game jam submission, but maybe in future will explore this more.