Thank you very much for the detailed feedback! Really appreciated :) - I'm very glad you enjoyed it. I think the feedback on the controls is a repeated thing people have brought up, so we'll definitely try and improve this for any future versions. Thanks!
gameyboi
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Thank you for the great feedback! Will have to investigate that bug, ideally wanted the map to be more dynamic based on the players actions but struggled with time. Also with the repetition I think if the radio component was a part of the game instead of the whole game it would be more engaging. Thanks for playing and glad you enjoyed it!
Thank you for the kind words! Building the rules of the game to be fun enough, whilst not overly complicated, was tricky to balance around game jam timelines, and I definitely agree the dead time between transmissions could be refined! There were (as usual) a lot of ideas that couldn't be built in the time we had, but thanks for playing :)
Great job on your first submission! I liked the dancing flowers. As others have said, I think having a slider for audio volume would be great. I also found a bug where if you quit, it won't let you press play to start again. Maybe also having a better indication of the watering hitbox would help for first-time playing! Well done :)
I really enjoyed this one! I could sense some superhot inspiration and thought it was executed really nicely. A hard mode could be fun, where you blow up if you are too close to an exploding bomb or you hit a wall too quickly. Originally, I also thought your number of shots was limited, so that could be fun, too! It's a really cool submission - well done.
Thanks for the detailed feedback! Adding some mechanical changes to the seasons was something we wanted to do, but struggled with the time. We originally were going to have a risk of rain inspired boss fight at the end of the 4 seasons to allow the player to choose to end the game, but again time crunch prohibited this. Coop play would be really fun! I sort of didn't know how that would work with a game jam submission, but maybe in future will explore this more.