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(+1)

I like the ambience of the sound and the idea of wayfinding using the map as the main mechanic. I like that the player is able to mark out the map, and I think it was clever design that the starting points look the same from the maze perspective. I got a bit stuck after the first round where I made my way to the center, got sent to the start screen, then could not move the character with WASD after. Not sure what about it but the art style has me half expecting this to be a horror game with a jumpscare waiting somewhere lol. Overall an interesting concept with potential for expansion on the exploration experience. Great work! (The itch page looks really cool too!)

(+1)

The original idea was more of a story with a sort of horror esque tone, where people continuously are stuck in this maze, until a person comes out and finds out about the truth. Unfortunately I had loads to do in my personal life so never got to the story part. It was never tested for a replay after you get to the middle, so I didnt know about the bug haha. I'll try to find what makes that happen, fun debugging quest :) thanks for playing the game :D