This game was a lot of fun to play. It's clear that there are some things to be worked on but within the time of the Climate Jam I would say this is amazing. I'm not completely positive if the cooking system is quite implemented yet, but I couldn't find anything about how it works in game. Apart from the key features that I'm sure you guys are continuing to work on. I can only really recommend a tutorial as it is a pretty large world with seemingly even more in store after watching the trailer. Crossing the river was a pain, I saw a bridge in the video but I tried jumping across without it as I wasn't sure how to get a bridge. It eventually worked after spam jumping and then having my character get sent flying horizontally until hitting land on the other side, which was pretty entertaining. All in all I would say this is a solid submission and you all have shown that you can create a promising and eventually polished game :)
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Thanks for the feedback. The cooking system is not implemented yet we didn't have time, but we may try to add it later. Same with a tutorial. There are three bridges across the river which you can find by just walking along its edge for long enough but if they area pain to find, then we could maybe implement swimming or some other way to cross. Originally you could just walk across the water and that felt weird so we banned the player from moving there. Thanks again for the feedback and ratings.
I appreciate the comment. Cooking I didn't get to code yet. I was focused on the climate part and all the other subsystems. If you get to 50% karma bar (under minimap) from collecting, then you get a preview of what can happen to environment. (near main area). In the release an area of nice trees disappear and sickly trees are supposed to appear, but they are invisible. (Bug for some reason). Works in editor. I have a final tomorrow, but I do plan on looking at some of these bugs after, as well as getting some of the main features in: Cinematic I had started and cooking system.