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(+3)

Man, what an ambitious game for a three day jam! Of course it could use a lot more polish, but I am willing to be more forgiving on that seeing how this is just .

I really like the atmosphere of the game, achieved through the combination of visuals, sound and gameplay. Hitting around in a frenzy just seems to fit the blasting beats very well, making the game feel very cohesive in style.

However, the gameplay itself can be quite frustrating, mostly due to the clear lack of needed polish. The game was quite laggy (even on a high-end gaming laptop), the enemies are too frantic and the bosses are bullet-sponges, you cannot really do much once you're being shot at from 3+ angels, plus the game just seemed intent on quitting out of the window whenever I clicked too fast (I'm not entirely sure if this is the game's fault or just something outside of it, but it keeps occurring).

In short, I see a lot of potential in this game, but this feels much more like a highly flawed teaser than really a finished product of any kind. Still, much respect to all the work you put in!

heya,  thanks for the deep review mate appreciate it! regarding the quitting out of the window i don't think its really 100% game's fault? if i remember correctly some of it cause of sticky keys usually and the game still in windowed mode, 

you can fix this by going into the settings and clicking fullscreen and disabling sticky keys this will usually fix the issue. 

Thanks for trying out the game!