Thank you for your review ! The feeling of weight of the mech was definitely intended, as I made it slip while turning to simulate the momentum !
Congrats on beating the hard CPU ! Only a few people can brag about that !
As for the drift stopping, it may be caused by the tightness of the track ! There are multiples colliders on the feet and the hand of the mech, that checks if they still are on the track and if not, stops the drift ! That may be a bit counter intuitive but you actually need to stay mostly in the center of the track to turn tight !