Its so impressive to see how you conveyed such strong emotions with such a light touch, the way you managed to convey curiosity, adventure, serenity, and more intense feelings like anxiety and discomfort all with this similar instrumentation style for the first 4 songs, changing it up for that bossfight!! (which by the way!???? so cool!?????) I would love to see this all in game because I think the way you handled the more adaptive nature of a metroidvania was so fun!