Easy listen, super atmospheric easy listen. If I may be a bit more critique, I think you could put something to make it move a little more, some subtle sound design element here and there, I hear some high pad doing some motion from time to time which is nice but I would need something especially after 2 minutes of the same thing. Good job !
Viewing post in Whispers of Airona (OST Jam 7) jam comments
Of course, I appreciate the critique!
Yes! Wanted to experiment with SFX. I usually love to play around with SFX in soundscapes but decided here not you. I guess the way I approached it was trying to keep in mind that, in a gameplay setting, there would already be a fair amount of gameplay SFX and didn't want to detract from that or confuse a player in terms of what is song SFX and what is gameplay SFX. Might have overthought it a bit!
Regarding movement, I defintelyagree there could be more dynamic elements. The song you hear now, I pretty much had down by Wednesday. Since then, struggled so much with additional layers. Just didn't find something that worked for me. It felt like it cheapened/detracted from the overall sound.
A few people mentioned that the song was kind of muffly and low-end, and could do with some brighter, higher-end sounds. So did have something interesting going with bell sounds at one point (kind of Edward Scissorhands vibe), but the deadline unfortunately caught up with me!
This jam was certainly a great learning curve, and a great way to experiment a bit.
Thanks for listening, and providing some feedback. Really appreciate it!