Really fun little game! The sound effects were particularly nice. The dialog was really well written– I was getting Disco Elysium "talking to my tie" vibes. 😂 The dialog implementation itself, control and feel were really enjoyable. Did you use any existing tools for it or write it from scratch?
The controls, for the most part, felt great– very easy to get into the flow and maneuver. I thought the bullet speed was nicely balanced. The aiming felt a little wonky, but perhaps a controller instead of kbd+mouse would have alleviated that?
The enemy AI in the final area got stuck along walls quite a bit, and I also missed the secrets you've mentioned after the ending, also thinking "Game jam time! 🤷"
Great work on this!