A very cool game! I loved it. You won't win with a starting deck, so it is pretty incremental.
Some things to note, though:
- really needs a way to undo moves
- you don't seem to shuffle cards inside a match, they always come in the same order
- the participation trophy strength seemingly does not depend on the progress achieved in a run (and is generally all over the place, from things doing nothing to "all your cards of a certain type are upgraded now")
- if you have a trophy that upgrades some cards, the new cards of that type can still be un-upgraded, which is a little bit weird
- Block upgrades might be too strong - don't see how one can go around the block spam strategy, since they eventually become guaranteed
I like that you can get special enemy coach cards in rewards after defeating them.