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(1 edit)

A very cool game! I loved it. You won't win with a starting deck, so it is pretty incremental.

Some things to note, though:

- really needs a way to undo moves

- you don't seem to shuffle cards inside a match, they always come in the same order

- the participation trophy strength seemingly does not depend on the progress achieved in a run (and is generally all over the place, from things doing nothing to "all your cards of a certain type are upgraded now")

- if you have a trophy that upgrades some cards, the new cards of that type can still be un-upgraded, which is a little bit weird

- Block upgrades might be too strong - don't see how one can go around the block spam strategy, since they eventually become guaranteed

I like that you can get special enemy coach cards in rewards after defeating them.