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(+1)

I don't think there's anything wrong with this game. But one suggestion is that you should know what to do without an info dump (The tutorial you gave) I would've loved some music instead of the endless drums. I also wouldn't really count this as a speedrunning game, because the way to beat it faster is just to not mess up. And the Polymars mode is way too hard. If I would've added something to the game it would be to send waves with eg. spacebar. That way it's more my fault if I die, and you could get better by playing more.

Thanks for feedback!

  1. I had better idea for tutorial on first day(by better i mean with graphic elements and optional), but for some reason i deleted it.
  2. Cant argue with that
  3. The problem with speedrunning in this game comes in its core of gameplay. It would more fit into endless runner type of game. I think i rushed this idea without thinking much in speedrunning aspect, which is probably most important one in this game jam.
  4. My first idea for Polymars mode was to include figure/sprite changing to player and adding it as aspect of gameplay, but because of my laziness i made it only come with more speed than usual. (5 instead of 2 if i remember correctly)
  5. Also cant argue Overall, most of my bad decisions were made because of my laziness and rushing it too fast.

Happens to us all. But at least now you've learned something ;)

Most important thing :)